Pooltracker/backend/server.py
Aidan Haas 6b531bb32f init
2025-07-07 17:09:34 -04:00

41 lines
1019 B
Python

import eventlet
eventlet.monkey_patch()
from flask import Flask, jsonify
from flask_cors import CORS
from flask_socketio import SocketIO
app = Flask(__name__)
CORS(app, origins=["http://localhost:3000"])
socketio = SocketIO(app, cors_allowed_origins="*")
game_state = {
"gameActive": True,
"players": ["Alice", "Bob", "Charlie"],
"playerTurn": 0
}
@app.route("/status", methods=["GET"])
def status():
return jsonify(game_state)
@app.route("/next", methods=["GET"])
def next_player():
players = game_state["players"]
if not players:
return jsonify({"error": "No players"}), 400
current_player = players[game_state["playerTurn"]]
# Advance the turn
game_state["playerTurn"] = (game_state["playerTurn"] + 1) % len(players)
socketio.emit("player_update", {"nextPlayer": current_player}) # Tell clients listening of update
return jsonify({
"nextPlayer": current_player
})
if __name__ == "__main__":
socketio.run(app, host="localhost", port=8080)