import eventlet eventlet.monkey_patch() from flask import Flask, jsonify from flask_cors import CORS from flask_socketio import SocketIO app = Flask(__name__) CORS(app, origins=["http://localhost:3000"]) socketio = SocketIO(app, cors_allowed_origins="*") game_state = { "gameActive": True, "players": ["Alice", "Bob", "Charlie"], "playerTurn": 0 } @app.route("/status", methods=["GET"]) def status(): return jsonify(game_state) @app.route("/next", methods=["GET"]) def next_player(): players = game_state["players"] if not players: return jsonify({"error": "No players"}), 400 current_player = players[game_state["playerTurn"]] # Advance the turn game_state["playerTurn"] = (game_state["playerTurn"] + 1) % len(players) socketio.emit("player_update", {"nextPlayer": current_player}) # Tell clients listening of update return jsonify({ "nextPlayer": current_player }) if __name__ == "__main__": socketio.run(app, host="localhost", port=8080)