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#include "engine.h"
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void Engine::step(double dt, double load_torque_nm) {
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// TODO: replace with real combustion/friction torque model driven
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// by throttle position and crank angle. For now: seek idle rpm
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// and just track the applied load so downstream pieces have
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// something to wire against.
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m_rpm += (kIdleRpm - m_rpm) * dt;
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m_torque_nm = -load_torque_nm;
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}
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double Engine::rpm() const {
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return m_rpm;
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}
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double Engine::torque_nm() const {
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return m_torque_nm;
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}
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void Engine::reset() {
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m_rpm = 0;
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}
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