234 lines
8.7 KiB
TypeScript
234 lines
8.7 KiB
TypeScript
'use client';
|
|
import { connect } from "http2";
|
|
import Image from "next/image";
|
|
import { useEffect, useRef, useState } from "react";
|
|
import io from 'socket.io-client';
|
|
|
|
|
|
export default function Home() {
|
|
const nameInputRef = useRef<HTMLInputElement>(null);
|
|
const currentPlayers = useState<string | null>(null);
|
|
const [apiConnected, setAPIStatus] = useState<boolean>(false);
|
|
const [gameStatus, setGameStatus] = useState<{ gameActive: boolean, players: any[] }>({
|
|
gameActive: false,
|
|
players: [],
|
|
});
|
|
|
|
let baseUrl = "";
|
|
|
|
if (typeof window !== "undefined") {
|
|
baseUrl = `${window.location.protocol}//${window.location.hostname}`;
|
|
}
|
|
const backendUrl = `${baseUrl}:${process.env.NEXT_PUBLIC_API_BASE}`;
|
|
const socket = io(`${backendUrl}`);
|
|
|
|
|
|
const fetchStatus = async () => {
|
|
try {
|
|
const res = await fetch(`${backendUrl}/status`);
|
|
const data = await res.json();
|
|
setAPIStatus(true);
|
|
setGameStatus(data);
|
|
} catch (err) {
|
|
console.error("Failed to fetch status", err);
|
|
setAPIStatus(false);
|
|
}
|
|
};
|
|
|
|
// useEffect(() => {
|
|
// fetchStatus();
|
|
// // Need to change this so it just listens on a socket instead
|
|
// const interval = setInterval(fetchStatus, 5000);
|
|
// return () => clearInterval(interval);
|
|
// }, []);
|
|
|
|
useEffect(() => {
|
|
socket.on('connect', () => {
|
|
console.log('Connected to Socket.IO server');
|
|
setAPIStatus(true);
|
|
fetchStatus();
|
|
});
|
|
|
|
socket.on('player_update', (data: { nextPlayer: string }) => {
|
|
fetchStatus();
|
|
});
|
|
|
|
return () => {
|
|
socket.off('player_update');
|
|
};
|
|
}, []);
|
|
|
|
const addPlayer = async () => {
|
|
const playerName = nameInputRef.current?.value?.trim();
|
|
if (!playerName) {
|
|
alert("Please enter a player name");
|
|
return;
|
|
}
|
|
|
|
try {
|
|
console.log(`${process.env.NEXT_PUBLIC_API_BASE}`);
|
|
const res = await fetch(`${backendUrl}/add`, {
|
|
method: "POST",
|
|
headers: { "Content-Type": "application/json" },
|
|
body: JSON.stringify({ name: playerName, group: selectedGroup }),
|
|
});
|
|
|
|
if (!res.ok) {
|
|
throw new Error(`Server error: ${res.statusText}`);
|
|
}
|
|
|
|
if (nameInputRef.current) {
|
|
nameInputRef.current.value = "";
|
|
}
|
|
} catch (error) {
|
|
console.error("Failed to add player:", error);
|
|
}
|
|
};
|
|
|
|
const startGame = async() => {
|
|
fetch(`${backendUrl}/start`);
|
|
}
|
|
|
|
const [selectedGroup, setSelectedGroup] = useState<"stripes" | "solids">("stripes");
|
|
|
|
const advanceTurn = async () => {
|
|
await fetch(`${backendUrl}/next`); // triggers backend to emit event
|
|
};
|
|
|
|
const resetGame = async () => {
|
|
await fetch(`${backendUrl}/reset`); // triggers backend to emit event
|
|
};
|
|
|
|
console.log(apiConnected);
|
|
if (apiConnected) {
|
|
return (
|
|
<div>
|
|
<div className="border rounded p-4 max-w-md m-5">
|
|
<h2 className="text-xl font-semibold mb-3">🎯 Game Info</h2>
|
|
<p className="mb-2">Game Active: <strong>{gameStatus.gameActive ? "Yes" : "No"}</strong></p>
|
|
<table className="w-full text-left border-t">
|
|
<thead>
|
|
<tr><th className="py-1">Player</th><th>Group</th></tr>
|
|
</thead>
|
|
<tbody>
|
|
{gameStatus.players.map((player, idx) => (
|
|
<tr key={idx} className="border-t">
|
|
<td className="py-1">{player.name}</td>
|
|
<td>{player.group}</td>
|
|
</tr>
|
|
))}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<div className="grid grid-rows-[20px_1fr_20px] items-center justify-items-center p-8 pb-20 gap-16 sm:p-20 font-[family-name:var(--font-geist-sans)]">
|
|
<main className="flex flex-col gap-[32px] row-start-2 items-center sm:items-start">
|
|
<div className="flex gap-8 mb-4">
|
|
<label className="flex items-center gap-2 cursor-pointer">
|
|
<input
|
|
type="radio"
|
|
name="group"
|
|
value="stripes"
|
|
checked={selectedGroup === "stripes"}
|
|
onChange={() => setSelectedGroup("stripes")}
|
|
className="cursor-pointer"
|
|
/>
|
|
Stripes
|
|
</label>
|
|
|
|
<label className="flex items-center gap-2 cursor-pointer">
|
|
<input
|
|
type="radio"
|
|
name="group"
|
|
value="solids"
|
|
checked={selectedGroup === "solids"}
|
|
onChange={() => setSelectedGroup("solids")}
|
|
className="cursor-pointer"
|
|
/>
|
|
Solids
|
|
</label>
|
|
</div>
|
|
<div className="flex gap-4 items-center flex-col sm:flex-row">
|
|
<input ref={nameInputRef} id="name" placeholder="Enter Name Here"></input>
|
|
</div>
|
|
|
|
|
|
<div className="flex gap-4 items-center flex-col sm:flex-row">
|
|
<button
|
|
onClick={addPlayer}
|
|
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
|
|
<Image
|
|
className="dark:invert"
|
|
src="/add.svg"
|
|
alt="Vercel logomark"
|
|
width={20}
|
|
height={20}
|
|
/>
|
|
Add Player</button>
|
|
<button
|
|
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
|
|
onClick={startGame}
|
|
>
|
|
<Image
|
|
className="dark:invert"
|
|
src="/play-button.svg"
|
|
alt="Vercel logomark"
|
|
width={20}
|
|
height={20}
|
|
/>
|
|
Start Game
|
|
</button>
|
|
<button
|
|
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
|
|
onClick={resetGame}
|
|
>
|
|
<Image
|
|
className="dark:invert"
|
|
src="/reset.svg"
|
|
alt="Vercel logomark"
|
|
width={20}
|
|
height={20}
|
|
/>
|
|
Reset Game</button>
|
|
<button
|
|
onClick={advanceTurn}
|
|
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
|
|
<Image
|
|
className="dark:invert"
|
|
src="/next.svg"
|
|
alt="Vercel logomark"
|
|
width={20}
|
|
height={20}
|
|
/>Next Turn</button>
|
|
</div>
|
|
</main>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|
|
else
|
|
return (
|
|
<div>
|
|
<div className="grid grid-rows-[20px_1fr_20px] items-center justify-items-center p-8 pb-20 gap-16 sm:p-20 font-[family-name:var(--font-geist-sans)]">
|
|
<main className="flex flex-col gap-[32px] row-start-2 items-center sm:items-start">
|
|
<p>Not Connected to API {apiConnected}</p>
|
|
<div className="flex gap-4 items-center flex-col sm:flex-row">
|
|
<button
|
|
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
|
|
onClick={startGame}
|
|
>
|
|
<Image
|
|
className="dark:invert"
|
|
src="/play-button.svg"
|
|
alt="Vercel logomark"
|
|
width={20}
|
|
height={20}
|
|
/>
|
|
Try Reconnecting
|
|
</button>
|
|
</div>
|
|
</main>
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|