add clock screensaver, basic team ordering, connection error message

This commit is contained in:
Aidan Haas 2025-07-24 19:48:00 -04:00
parent 8a14be321e
commit 66186eb016
8 changed files with 188 additions and 103 deletions

View File

@ -7,8 +7,16 @@ Syncs in realtime between devices with sockets
Add the players with the homepage, and view who's turn it is on the `/live` page
![Idle Screen](image.png)
Idle Screensaver ()
![No Connection](image-1.png)
No Connection Message
![Main Menu](image-2.png)
Root Menu
![Tablet Screen](image-3.png)
Live page
Tools used:
SVGs generated from https://www.svgrepo.com
https://www.freetool.dev/emoji-picker/
https://www.freetool.dev/emoji-picker/http://localhost:3000/

View File

@ -49,10 +49,27 @@ def reset():
def status():
return jsonify(game_state)
def orderplayers():
stripes = []
solids = []
for player in game_state["players"]:
if player["group"] == "stripes":
stripes.append(player)
else:
solids.append(player)
print(stripes)
print(solids)
combined = [player for pair in zip(stripes, solids) for player in pair]
print(combined)
game_state["players"] = combined
@app.route("/start", methods=["GET"])
def start_game():
players = game_state["players"]
game_state["gameActive"] = True
orderplayers()
current_player = players[game_state["playerTurn"]]
socketio.emit("player_update", {"nextPlayer": current_player})
return jsonify(game_state)

View File

@ -14,7 +14,7 @@ export default function HomePage() {
const backendUrl = `${baseUrl}:${process.env.NEXT_PUBLIC_API_BASE}`;
const socket = io(`${backendUrl}`);
const [time, setTime] = useState<Date>(new Date());
const [time, setTime] = useState(new Date());
const [currentPlayer, setCurrentPlayer] = useState<string | null>(null);
@ -37,6 +37,30 @@ export default function HomePage() {
socket.off('player_update');
};
}, []);
// Idle clock stuff
useEffect(() => {
const interval = setInterval(() => setTime(new Date()), 1000);
return () => clearInterval(interval);
}, []);
const timeString = time.toLocaleTimeString('en-US', {
hour: 'numeric',
minute: '2-digit',
});
const dateString = time.toLocaleDateString('en-US', {
month: 'long',
day: 'numeric',
year: 'numeric',
});
const day = time.getDate();
const suffix =
day % 10 === 1 && day !== 11 ? 'st' :
day % 10 === 2 && day !== 12 ? 'nd' :
day % 10 === 3 && day !== 13 ? 'rd' : 'th';
const formattedDate = `${time.toLocaleString('en-US', { month: 'long' })} ${day}${suffix}, ${time.getFullYear()}`;
const advanceTurn = async () => {
await fetch(`${baseUrl}/next`); // triggers backend to emit event
@ -77,9 +101,14 @@ export default function HomePage() {
);
} else {
return (
<main className="p-6">
{time.getTime()}
This will show the time
<main>
<div className="h-screen flex flex-col items-center justify-center text-center text-4xl font-semibold">
<div>{timeString}</div>
<div className="text-2xl mt-2">{formattedDate}</div>
</div>
<div className="w-full py-4 text-center text-gray-500">
<div className="text-xl mt-2">Go to {baseUrl} to start a game!</div>
</div>
</main>
);
}

View File

@ -1,4 +1,5 @@
'use client';
import { connect } from "http2";
import Image from "next/image";
import { useEffect, useRef, useState } from "react";
import io from 'socket.io-client';
@ -7,6 +8,7 @@ import io from 'socket.io-client';
export default function Home() {
const nameInputRef = useRef<HTMLInputElement>(null);
const currentPlayers = useState<string | null>(null);
const [apiConnected, setAPIStatus] = useState<boolean>(false);
const [gameStatus, setGameStatus] = useState<{ gameActive: boolean, players: any[] }>({
gameActive: false,
players: [],
@ -20,13 +22,16 @@ export default function Home() {
const backendUrl = `${baseUrl}:${process.env.NEXT_PUBLIC_API_BASE}`;
const socket = io(`${backendUrl}`);
const fetchStatus = async () => {
try {
const res = await fetch(`${backendUrl}/status`);
const data = await res.json();
setAPIStatus(true);
setGameStatus(data);
} catch (err) {
console.error("Failed to fetch status", err);
setAPIStatus(false);
}
};
@ -40,6 +45,7 @@ export default function Home() {
useEffect(() => {
socket.on('connect', () => {
console.log('Connected to Socket.IO server');
setAPIStatus(true);
fetchStatus();
});
@ -92,111 +98,136 @@ export default function Home() {
const resetGame = async () => {
await fetch(`${backendUrl}/reset`); // triggers backend to emit event
};
return (
<div>
<div className="border rounded p-4 max-w-md m-5">
<h2 className="text-xl font-semibold mb-3">🎯 Game Info</h2>
<p className="mb-2">Game Active: <strong>{gameStatus.gameActive ? "Yes" : "No"}</strong></p>
<table className="w-full text-left border-t">
<thead>
<tr><th className="py-1">Player</th><th>Group</th></tr>
</thead>
<tbody>
{gameStatus.players.map((player, idx) => (
<tr key={idx} className="border-t">
<td className="py-1">{player.name}</td>
<td>{player.group}</td>
</tr>
))}
</tbody>
</table>
</div>
<div className="grid grid-rows-[20px_1fr_20px] items-center justify-items-center p-8 pb-20 gap-16 sm:p-20 font-[family-name:var(--font-geist-sans)]">
<main className="flex flex-col gap-[32px] row-start-2 items-center sm:items-start">
<div className="flex gap-8 mb-4">
<label className="flex items-center gap-2 cursor-pointer">
<input
type="radio"
name="group"
value="stripes"
checked={selectedGroup === "stripes"}
onChange={() => setSelectedGroup("stripes")}
className="cursor-pointer"
/>
Stripes
</label>
console.log(apiConnected);
if (apiConnected) {
return (
<div>
<div className="border rounded p-4 max-w-md m-5">
<h2 className="text-xl font-semibold mb-3">🎯 Game Info</h2>
<p className="mb-2">Game Active: <strong>{gameStatus.gameActive ? "Yes" : "No"}</strong></p>
<table className="w-full text-left border-t">
<thead>
<tr><th className="py-1">Player</th><th>Group</th></tr>
</thead>
<tbody>
{gameStatus.players.map((player, idx) => (
<tr key={idx} className="border-t">
<td className="py-1">{player.name}</td>
<td>{player.group}</td>
</tr>
))}
</tbody>
</table>
</div>
<div className="grid grid-rows-[20px_1fr_20px] items-center justify-items-center p-8 pb-20 gap-16 sm:p-20 font-[family-name:var(--font-geist-sans)]">
<main className="flex flex-col gap-[32px] row-start-2 items-center sm:items-start">
<div className="flex gap-8 mb-4">
<label className="flex items-center gap-2 cursor-pointer">
<input
type="radio"
name="group"
value="stripes"
checked={selectedGroup === "stripes"}
onChange={() => setSelectedGroup("stripes")}
className="cursor-pointer"
/>
Stripes
</label>
<label className="flex items-center gap-2 cursor-pointer">
<input
type="radio"
name="group"
value="solids"
checked={selectedGroup === "solids"}
onChange={() => setSelectedGroup("solids")}
className="cursor-pointer"
/>
Solids
</label>
</div>
<div className="flex gap-4 items-center flex-col sm:flex-row">
<input ref={nameInputRef} id="name" placeholder="Enter Name Here"></input>
</div>
<label className="flex items-center gap-2 cursor-pointer">
<input
type="radio"
name="group"
value="solids"
checked={selectedGroup === "solids"}
onChange={() => setSelectedGroup("solids")}
className="cursor-pointer"
/>
Solids
</label>
</div>
<div className="flex gap-4 items-center flex-col sm:flex-row">
<input ref={nameInputRef} id="name" placeholder="Enter Name Here"></input>
</div>
<div className="flex gap-4 items-center flex-col sm:flex-row">
<button
onClick={addPlayer}
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
<div className="flex gap-4 items-center flex-col sm:flex-row">
<button
onClick={addPlayer}
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
<Image
className="dark:invert"
src="/add.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Add Player</button>
<button
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
onClick={startGame}
>
<Image
className="dark:invert"
src="/add.svg"
src="/play-button.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Add Player</button>
<button
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
onClick={startGame}
>
<Image
className="dark:invert"
src="/play-button.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Start Game
</button>
<button
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
onClick={resetGame}
>
<Image
className="dark:invert"
src="/reset.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Reset Game</button>
<button
onClick={advanceTurn}
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
<Image
className="dark:invert"
src="/next.svg"
alt="Vercel logomark"
width={20}
height={20}
/>Next Turn</button>
</div>
</main>
/>
Start Game
</button>
<button
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
onClick={resetGame}
>
<Image
className="dark:invert"
src="/reset.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Reset Game</button>
<button
onClick={advanceTurn}
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto">
<Image
className="dark:invert"
src="/next.svg"
alt="Vercel logomark"
width={20}
height={20}
/>Next Turn</button>
</div>
</main>
</div>
</div>
</div>
);
);
}
else
return (
<div>
<div className="grid grid-rows-[20px_1fr_20px] items-center justify-items-center p-8 pb-20 gap-16 sm:p-20 font-[family-name:var(--font-geist-sans)]">
<main className="flex flex-col gap-[32px] row-start-2 items-center sm:items-start">
<p>Not Connected to API {apiConnected}</p>
<div className="flex gap-4 items-center flex-col sm:flex-row">
<button
className="rounded-full border border-solid border-transparent transition-colors flex items-center justify-center bg-foreground text-background gap-2 hover:bg-[#383838] dark:hover:bg-[#ccc] font-medium text-sm sm:text-base h-10 sm:h-12 px-4 sm:px-5 sm:w-auto"
onClick={startGame}
>
<Image
className="dark:invert"
src="/play-button.svg"
alt="Vercel logomark"
width={20}
height={20}
/>
Try Reconnecting
</button>
</div>
</main>
</div>
</div>
);
}

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